Conservation at Crossroads: A view from the side of the road by Frances Kuo deals with one of the world’s persistent problem. Simply put, the ever growing lack of nature. It’s affecting society in many ways, probably more than what most realize. This article does a great job providing details and information from previously conducted studies.
First of all, this article hit home when talking about the intimate relationship with nature during childhood. I clearly remember a time when I used to play behind my house with the neighbors, until one day I found out a company was coming into build. It was fun for a little while, but only because they left behind MOUNTAINS of dirt (keep in mind I was only six or seven) from digging the foundation. Anyways, the author points out that this vast green land is continuing to disappear, and when it gets to the point that no child grows up around nature there will be no adults wanting to fit the bill. Nature gives a feeling all its own, unfortunately once it is gone there is no replacing it. Skipping ahead, Kuo’s other topic is the benefits humans get from nature. The author speaks about the growing obesity, ADHD, and mortality rates, just to name a few. These negative situations have all been linked to the shortage of time spent in nature. To conclude the article, Frances provides us with some suggestions that the conservation community might partake in to help keep Vitamin G in our everyday lives.
I think this article brings up a good conversation pertaining to Alternate Reality Games. ARGs combine both aspects of games, the indoor and outdoor environment including a highly analytical thought process. Nintendo Wii gained popularity due to the interface, one in which the players have to exercise during some games. With ARGs the idea is pushed farther and one is taken outside where he or she can enjoy the benefits of the outdoors. Nonetheless, ARGs are in a better situation concerning active game play.
Geocaching uses GPS to track hidden treasures known as geocaches. It is a worldwide game shared in many different countries by many different people. Typically the geocache will be a waterproof box with a log inside. Once participants find the box he or she can substitute items by taking something out and replacing it.